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- Quic-Type 2, By Matthew J. W. Ratcliff, 14-APR-1990
-
- Suggested Shareware Contribution for Quic-Type 2: $10
-
-
- Quic-Type 2
-
- An arcade style typing practice
- game.
-
- (c) 1988, 1989, 1990
-
- By:
-
- Matthew Ratcliff
- Ratware Softworks
- 32 S. Hartnett Ave.
- St. Louis, MO 63135
-
-
-
- NEW FEATURES:
-
- o Warm up display, practice display with flashing keyboard
- feedback for each character typed.
-
- o Select different practice files from the game play menu.
-
- o Separate "no pressure" practice screen, with keyboard display.
- Helps the novice learn the keyboard layout without the pressure
- of typing agains the clock.
-
- o New pratcice files, with tutorial information on typing
- technique.
-
- RUNNING QUIC-TYPE 2:
-
- When run, Quic-Type 2 displays the shareware screen for this
- program. If you like and use Quic-Type 2, a $10 shareware
- contribution is requested. After this display, an animated title
- screen is displayed. (The animation might be rather slow on a
- slow 4.77MHz XT machine, but you will find the game play speed
- quite acceptable.) Press ENTER to leave the title screen and
- move on to a warm up display.
-
- A keyboard model is placed in the center of the display, floating
- in a sparkling starscape. For touch typist novices, your finger
- positions should be as follows, when preparing to touch type:
-
- Key Finger
- --- ------------------------
- a Left pinky finger
- s Left ring finger
- d Left middle finger
- f Left index finger
- j Right index finger
- k Right middle finger
- l Right ring finger
- ; Right pinky finger
- SPACE-BAR Right thumb, usually. (You may use the left if
- you prefer.)
-
- If you aren't certain which finger should type the 'b' key (left,
- or is it right, index finger? Left.), then select option [1]
- from the game play menu, and enter the practice typing file
- FINGERS.DAT. This typing drill explains all the finger positions
- and the keys they should type.
-
- When the fingers are nice and limber, press the ESCAPE key to
- exit the warmup screen and move on to the main menu.
-
- This program will work in CGA, EGA, VGA, or Hercules graphics
- capable systems, thanks to Turbo C's BGI (Borland graphics
- interface) library.
-
- QUICTYPE OPTIONS:
-
- You may optionally specify the typing practice file and graphics
- mode to use from the command line. If none is specified, the
- default file QUICTYPE.DAT is loaded. A new typing data file may
- be loaded at any time, from the game play menu.
-
- When run, Quic-Type 2 defaults to the highest resolution of your
- system and uses the practice file QUICTYPE.DAT, if no parameters
- are passed from the command line. The optional command line
- format is as follows:
-
- QUICTYPE [practicefile] -[mode]
-
- The modes are '-C' for CGA, '-E' for EGA, '-V' for VGA, and '-H'
- or '-M' for hercules/monochrome graphics. The filename and
- graphics mode may be speicified in either order, that's why the
- letter for the graphics mode must be preceeded by a dash
- character.
-
- If you wish to practice typing from a different typing file, use
- a command like this:
-
- QUICTYPE FINGERS.DAT
-
- for example.
-
- If you have a dual display system, both monochrome and color, you
- may specify:
-
- QUICTYPE -H
-
- to practice typing on the hercules display.
-
- QUICTYPE PRACTICE FILES:
-
- The practice file can be any simple ASCII text file, up to 40
- lines of 80 column text. Any line that begins with a semicolon
- (;) is treated as a comment and ignored by QUICTYPE, as it
- processes the practice file. This allows you to place comments
- in your file such as ";Spelling lesson #1 from chapter 4" or ";Q
- and X intensive practice file". Print out the file QUICTYPE.DAT
- to see what a typing practice file looks like. Feel free to
- create your own with a simple text editor. (The files cannot be
- word processor files.)
-
- If you don't have a text editor, you could write a simple BASIC
- program to create your typing practice files. Here's a sample:
-
-
- 10 OPEN "JS.DAT" FOR OUTPUT AS 1
- 20 PRINT #1,"; Practice file for the letter J"
- 30 PRINT #1,"Jack and Jill went to John's house for dinner."
- 40 PRINT #1,"Jerry's favorite meal was jack salmon and grape jam."
- 50 PRINT #1,"Jumping jacks, jump rope, and junk jewel collecting are fun."
- 60 CLOSE #1
- 70 PRINT "Typing practice file JS.DAT complete."
-
-
- GAME PLAY MECHANICS:
-
- Once a typing speed has been selected (menu options 2-4), the
- game play screen is presented as a field of twinkling stars. The
- first sentence is selected and immediately begins smooth
- scrolling down the display. There is a dividing line, below which
- your typing cursor appears, at the bottom of the display. You
- must successfully type the sentence before it reaches this
- dividing line. If it reaches bottom, every character not typed
- is counted as a typing error.
-
- As you type the sentence, your input appears at the bottom of the
- screen. Typing errors are displayed, followed by a brief
- chirping sound. The error is then immediately erased, at which
- point you can retype the key correctly. This encourages correct
- typing the FIRST TIME, disallowing the use of the backspace key
- for corrections. (A good typist is measured by both speed and
- accuracy.) When finished typing the line, press the ENTER key
- to complete the input and move on to the next.
-
- When you have completed typing a sentence, several computations
- are made and displayed at the top of the screen. The first
- display field, called "Pct", is your typing accuracy, a
- percentage. If you made no typing errors, it will read 100. The
- next field is "WPM Burst", the speed, in words per minute, at
- which you typed that last sentence. This field is followed by
- "WPM Ave", average typing speed thus far in the game. The last
- field "Best WPM", fastest Burst WPM in the game thus far.
-
- Sentences are thrown up on the dispaly one right after the other,
- as each is typed completely. Quic-Type 2 keeps track of typing
- mistakes and dynamically adjusts game play speed to match your
- typing ability. A lot of typing mistakes will slow down the
- scrolling of the sentences, minimizing the "pressure" of typing
- fast so you can concentrate on typing correctly. For each
- sentence typed with no errors, the game play speed increases
- slightly. Each time Burst WPM tops your Best WPM, the game speed
- will take a jump. When you are on a roll, typing faster and
- faster each round, Quic-Type 2 keeps increasing the scrolling
- speed to continually challenge you.
-
- Pressing the ESCAPE key any time during game play will stop it
- early and prompt to play another game or quit. When each game is
- completed, Quic-Type 2 reports several statistics to give more
- information on your overall typing abilities. Your BEST WPM is
- displayed once again. Total characters typed, followed by total
- typing errors are shown, along with a typing quality percentage
- rating for the entire game. This should be very near 100
- percent, or you are trying to type too fast. It is best to build
- up typing speed gradually, maintaining a high level of typing
- quality at all times.
-
- This information is followed by a list of up to ten of your most
- frequent typing mistakes, sorted in descending order of
- occurence. This immediately tells you which keys you are weakest
- on. A distinction is made between upper and lower case
- characters as well, which can indicate that you may know a key's
- location, but have trouble typing it with the shift key
- depressed, for example. Each erroneous character is enclosed in
- square brackets. If you see empty brackets, this means you had
- trouble with the space bar (indicating that you are probably
- trying to push too hard for speed again).
-
- QUICTYPE MENU OPTIONS:
-
- Quic-Type 2 presents a menu with six options. Options 2 through
- 4 select increasing levels of typing speed, and option 6 quits to
- the DOS prompt. If you have a very fast AT system, you may wish
- to select a slower game play mode, even if you are a fast typist.
- Regardless of what game playing speed you choose, your word per
- minute (WPM) typing speed ratings are always accurate.
-
- Option 1 is used to select a new practice file. Some of the
- other practice files included with this program are
-
-
- FINGERS - Practice typing lines of text that explain what
- fingers are used to type which keys.
- NURSERY1 - The first of 3 files made up of nursery rhymes.
- NURSERY2 - Nursery rhymes tend to be repetitive, a key element
- in effective practice.
- NURSERY3 - The rythm of the rhymes also helps you develop a rythm
- to your typing that will improve your consistency,
- accruacy, and speed.
- QUICTYPE - This is the default data file for Quic-Type 2.
- ABCS - Really give those fingers a work out by typing the
- alphabet for twelve greuling rounds. Really helps you
- know the whole keyboard, if you practice it often
- enough.
-
- A menu of files with the .DAT extender is displayed, when menu
- option 1 is selected. Simply type the name of the file you want
- to practice typing, and press the enter key. There is no need to
- type the .DAT extender, Quic-Type 2 will add that for you. If
- the file cannot be found, you will be informed of the error and
- given another chance to enter the filename.
-
- Options 2 through 4 start the game immediately. If you are
- running in CGA, the display used is 640x200, 2 color. This
- allows the game to use a full 80 columns of text for your typing
- practices, the same as for the other graphics modes supported.
- However, the screen is much smaller vertically - so the games
- will be much more challenging, since there is a much shorter
- distance over which the lines will scroll before you have to
- complete the typing. Select the "Hunt & Peck beginner" mode
- (option [2]) until your typing speed is up in the 40's or better,
- if using CGA. The software compensates for the shorter CGA
- screen, but it may cramp your typing style a bit and you'll need
- to choose a slower game play speed.
-
- Option 5 enables a simple practice session with the keyboard
- display. Here ther is NO PRESSURE to complete your typing drills
- accurately, nor quickly. In the center of the screen a keyboard
- layout is displayed. Don't look DOWN at your keyboard, look at
- the screen. It's a very bad habit to look at the keyboard, when
- typing. If you are looking at the keyboard, then you are NOT
- looking at the information you are trying to enter into the
- computer - and you'll never type quickly.
-
- The sentence to be typed is displayed just above the dividing
- line at the bottom of the display. Your entry will appear below
- this line. Type each letter and space carefully. Each key you
- type will flash on the display keyboard; so use it for reference
- as you type. Whatever you do, don't look down at the keyboard
- once you've established your finger positions on the proper home
- keys. Use this relaxed typing practice mode until you are
- comfortable with the basics of touch typing, or to familiarize
- yourself with a new typing practice file. You can type all the
- sentences in the drill, or simply press the ESCAPE key to stop
- the practice session and return to the game play menu.
-
- Option 6 (or simply pressing the ESCAPE key at the main menu)
- exits Quic-Type 2 and returns control to DOS.
-
- THE END:
-
- Quic-Type 2 is a great program for touch typists who need to
- improve their typing speed or zero in on typing accuracy. With
- the new keyboard displays, and no pressure practice mode, it can
- help the novice learn to touch type as well. From the error
- reports, you can see the problem keys. At this point you can
- create different practice text files, which concentrate heavily
- on the those problem areas. Practice files made up of spelling
- homework for your children is another good use for Quic-Type 2.
-
- If you like it, please register it.
-
- Please let me know what your top typing speed with Quic-Type 2
- is. I haven't been able to get above 120WPM. This may be a
- limiting factor of my computer's speed. I may try to optimize
- Quic-Type's game play loop to allow even faster typists to push
- their performance to 200 WPM or more. (But then, maybe I just
- can't type faseter than 120WPM?) If you have any suggestions for
- further improvements, I'm listening.
-
-
- Suggested Shareware Contribution for Quic-Type: $10
-
-
- Quic-Type 2
-
- (c) 1990
-
- By:
-
- Matthew Ratcliff
- Ratware Softworks
- 32 S. Hartnett Ave.
- St. Louis, MO 63135
-
-